Daniel Greenberg's editorial in The Washington Post

Daniel Greenberg’s Free Speech Editorial in The Washington Post:

Why the Supreme Court should rule that violent video games are free speech

 

Daniel Greenberg’s session at the 2014 Game Developers Conference:

Evocative Storytelling in Video Games: Write Less, Reveal More

 

 

LECTURES (partial list)

 

The White House Roundtable on Games for Health (2012) 

mHealth Mobile Health Conference 2011: What Will it Take to Drive Mass Adoption and Patient Engagement

CERSummit Cardiovascular Disease 2011: Roundtable on Behavioral Approaches to Incentivize Patients

 

Computer Game Developer’s Conference Lectures and Roundtables:

GDC 2014: Evocative Storytelling in Video Games: Write Less, Reveal More

GDC 2013:  Scapegoats No More: Improving the Public Image of Games

GDC 2012: ACSI – SOPA, PIPA, ACTA, ETC.

GDC 2011: ACSI – Global Game Ratings

GDC 2010: Anti-Censorship: Supreme Irony

GDC 2009: Anti-Censorship and Social Issues: Rapid Response

GDC 2008 Austin: Pushing Envelopes Without Burning Bridges: Interactive Writing

GDC 2008: Anti-Censorship and Social Issues

GDC 2007:Who's the Real Bully?: The Anti-Game Debate

GDC 2006: Coffee Stains: Rights and Responsibilities of Video Game Creators

GDC 2005: None Dare Call It Censorship

GDC 2004: Violence Roundtable

GDC 2003: Violent Videogames: Threat or Menace?

GDC 2002: New Perspectives on Old Designs

GDC 2001: FCC Report: When FCC Commissioners Attack

GDC 1998: Washington DC Road Trip: Game Developers Go Lobbying

GDC 1997: Government Report: Playing Games with Washington

GDC 1996: Government Affairs for Computer Game Designers

GDC 1995: Hot Content: Handling Controversial Material in Computer Games and Multimedia

GDC 1992: The Montessori Method as a Metaphor for Computer Game Design

 

 Microsoft Meltdown 2005: Multiple Platforms, One Game: Xbox 360 Cross Platform Game Design  

Mythic Journeys 2004

Serious Games Conference 2003 – Serious Games Initiative Launch Event

Association for Educational Development 1997: Building Judgment, Not Just Brand Loyalty

The Association of Motion Image Archivists 1997: Digital Video for Archival Storage

CD-ROM World 1994: Authoring Systems, Presentation Packages

 

MAGAZINE AND NEWSPAPER ARTICLES (partial list)

Articles, special features, product roundups, hardware and software reviews, interviews and feature articles on multimedia and computer game technology for publications including:

 

The Washington Post (200+ Technology articles)

Gannett News Service (50+ Technology articles)

USA Today

Atlantic Magazine

Digital Video Magazine (Contributing Editor 1994-1998)

CD-ROM Professional, Amiga World, Compute Magazine, The Cursor, etc.

CGDA Report (Contributing Editor and Washington Correspondent)

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