Daniel Greenberg is a freelance interactive scriptwriter, game design consultant, and voiceover director.
His games have sold millions of
copies and won numerous awards. He has developed game designs, game scripts,
and scripting systems for licenses like The Lord of the Rings, Star
Wars, X-Men, Star Trek, Dungeons and
Dragons, Watchmen, Vampire: The Masquerade, The Elder Scrolls, and
He has worked with great game companies on three continents, including publishers like Electronic Arts, Activision, Bethesda Softworks, Midway, Sierra/Vivendi Universal Games, Disney,
Atari/Infogrames, TSR, Zenimax Online Entertainment, and Apple.
His work has been praised in reviews
by both game industry and mass market publications. Critics have called his
games "An atmospheric triumph," and "complex and elegant."
"The multi-pronged story is a masterpiece," "an epic RPG in the
best sense of the word," "sheer beauty and shining quality,"
"a heart-wrenching storyline" and "beautiful, strong story
Daniel Greenberg has been a
full-time freelance video game designer for over twenty years. He put himself through college writing and
designing award-winning dice and paper RPG modules and sourcebooks for Dungeons
and Dragons and other games.
With a background in programming,
writing, acting and directing, Daniel Greenberg has the skill set to deliver
complete interactive scripts with crisp, concise, exciting dialogue designed
for VO and complete interactive scripts with story trees and full variables to
track NPC states.
Daniel Greenberg has also consulted
on serious games, designing educational video games that help children develop
critical thinking skills. He has lectured for educators on harnessing the
educational power of games, and he has lectured to game developers on using
advanced education methods to make games better.
He serves as the IGDA’s chairman for
the Committee on Anti-Censorship and Social Issues (International Game
Developers Association), and regularly lectures at the Game Developers