Daniel Greenberg’s Free Speech Editorial in The Washington Post:
Why the Supreme Court should rule that violent video games are free speech
Daniel Greenberg’s session at the 2014 Game Developers Conference:
Evocative Storytelling in Video Games: Write Less, Reveal More
LECTURES (partial list)
The White House Roundtable on Games for Health (2012)
CERSummit Cardiovascular Disease 2011: Roundtable on Behavioral Approaches to Incentivize Patients
Computer Game Developer’s Conference Lectures and Roundtables:
GDC 2014: Evocative Storytelling in Video Games: Write Less, Reveal More
GDC 2013: Scapegoats No More: Improving the Public Image of Games
GDC 2012: ACSI – SOPA, PIPA, ACTA, ETC.
GDC 2011: ACSI – Global Game Ratings
GDC 2010: Anti-Censorship: Supreme Irony
GDC 2009: Anti-Censorship and Social Issues: Rapid Response
GDC 2008 Austin: Pushing Envelopes Without Burning Bridges: Interactive Writing
GDC 2008: Anti-Censorship and Social Issues
GDC 2007:Who's the Real Bully?: The Anti-Game Debate
GDC 2006: Coffee Stains: Rights and Responsibilities of Video Game Creators
GDC 2005: None Dare Call It Censorship
GDC 2004: Violence Roundtable
GDC 2003: Violent Videogames: Threat or Menace?
GDC 2002: New Perspectives on Old Designs
GDC 2001: FCC Report: When FCC Commissioners Attack
GDC 1998: Washington DC Road Trip: Game Developers Go Lobbying
GDC 1997: Government Report: Playing Games with Washington
GDC 1996: Government Affairs for Computer Game Designers
GDC 1995: Hot Content: Handling Controversial Material in Computer Games and Multimedia
GDC 1992: The Montessori Method as a Metaphor for Computer Game Design
Microsoft Meltdown 2005: Multiple Platforms, One Game: Xbox 360 Cross Platform Game Design
Serious Games Conference 2003 – Serious Games Initiative Launch Event
Association for Educational Development 1997: Building Judgment, Not Just Brand Loyalty
The Association of Motion Image Archivists 1997: Digital Video for Archival Storage
CD-ROM World 1994: Authoring Systems, Presentation Packages
MAGAZINE AND NEWSPAPER ARTICLES (partial list)
Articles, special features, product roundups, hardware and software reviews, interviews and feature articles on multimedia and computer game technology for publications including:
The Washington Post (200+ Technology articles)
Gannett News Service (50+ Technology articles)
USA Today
Atlantic Magazine
Digital Video Magazine (Contributing Editor 1994-1998)
CD-ROM Professional, Amiga World, Compute Magazine, The Cursor, etc.
CGDA Report (Contributing Editor and Washington Correspondent)